Your AI builds the game.
You direct.

240+ MCP tools that let AI agents create scenes, write scripts, place assets, debug code, and run your Godot 4.x project. Not a plugin that does one thing. The whole editor, programmable.

View on GitHub
$ npm install -g godot-catalyst
$ godot-catalyst --install-addon ./my-game
7-day free trial, all 240+ tools included

What your AI can do

Build Scenes

Create nodes, set properties, arrange hierarchies, instance sub-scenes. Full scene tree manipulation through 26 scene and node tools. Every change goes through UndoRedo so you can always revert.

Write Code

Create and edit GDScript files, attach scripts to nodes, search across your codebase. LSP integration gives the AI autocomplete, diagnostics, hover info, and go-to-definition. DAP integration for breakpoints and stepping.

Place Everything

2D sprites, collision shapes, tilemaps. 3D meshes, materials, lights, CSG. Audio players, particle systems, navigation meshes. Shaders, themes, physics bodies. If the editor can create it, the AI can create it.

Find Assets

Search CC0 asset libraries (Poly Haven, AmbientCG, Kenney) directly from the AI. Generate 3D models and textures with AI. Manage imports and configure the asset pipeline without leaving the conversation.

240+ tools across 36 categories

Everything from scene management to shader authoring to network setup

CategoryToolsCovers
Scenes & Nodes26CRUD, properties, search, groups, instancing, scene tree
Scripts10GDScript CRUD, attach/detach, execute, search in scripts
LSP Intelligence10Diagnostics, completion, hover, definition, references, rename
Debugging10Launch, breakpoints, step over/into/out, variables, stack
2D & 3D18Sprites, meshes, materials, lights, CSG, cameras, collision
Animation & Audio16Players, tracks, keyframes, buses, effects
Physics & Navigation11Bodies, shapes, raycasts, regions, agents, baking
Shaders & Themes12Create, edit, assign shaders and themes, parameters
Assets10CC0 search, AI generation, import pipeline
Editor & Project22Selection, undo/redo, settings, screenshots, filesystem
Offline Tools14TSCN/TRES parsing, Godot docs search, file operations
Everything Else81+Particles, tilemaps, networking, localization, profiling, testing, batch ops, spatial analysis, conventions...

Works with any MCP client

Runs as a standard MCP server over stdio. If your AI tool speaks MCP, it works.

Claude Code Cursor Windsurf GitHub Copilot Cline Any MCP client

Get started in 2 minutes

1
Install from npm: npm install -g godot-catalyst
2
Install the editor plugin: godot-catalyst --install-addon ./my-game
3
Enable "Godot Catalyst" in Project Settings → Plugins
4
Add the MCP server to your AI client config and start building

One price. No subscription.

$25

One-time payment. 7-day free trial first.

  • All 240+ tools, no restrictions
  • 3 machine activations
  • 7-day offline grace period
  • Auto-update notifications
  • Godot plugin ships under MIT
  • Lifetime updates

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